Difference between revisions of "Dodge"

From Regisfall Wiki
Jump to: navigation, search
(Created page with "Being able to dodge the physical attacks of your enemies is one of the most desirable abilities for adventurers of all kinds. A successful dodge completely eliminates any dama...")
 
Line 1: Line 1:
 
Being able to dodge the physical attacks of your enemies is one of the most desirable abilities for adventurers of all kinds. A successful dodge completely eliminates any damage what would have otherwise been taken.
 
Being able to dodge the physical attacks of your enemies is one of the most desirable abilities for adventurers of all kinds. A successful dodge completely eliminates any damage what would have otherwise been taken.
  
You must have at least 50% stamina to dodge.
+
You must have at least 30% stamina to dodge. Players will receive a Dodge cooldown after performing a successful Dodge, this is 3 seconds when above 50% stamina and 4 seconds when below 50% stamina.
  
Base chance = (Skill / 100) * .5
+
Base Chance = Dodge Skill * 0.5
  
 
Stamina Ratio = Current Stamina / Max Stamina
 
Stamina Ratio = Current Stamina / Max Stamina
  
Fatigue = Count * .3 --- Fatigue gains a count on a successful dodge, but diminishes within a few seconds.
+
Formula: (Base Chance * Stamina Ratio)
 
 
Formula: (Base Chance * Stamina Ratio) - Fatigue
 
  
 
<small>Return: [[Skills]]</small>
 
<small>Return: [[Skills]]</small>

Revision as of 15:25, 19 February 2024

Being able to dodge the physical attacks of your enemies is one of the most desirable abilities for adventurers of all kinds. A successful dodge completely eliminates any damage what would have otherwise been taken.

You must have at least 30% stamina to dodge. Players will receive a Dodge cooldown after performing a successful Dodge, this is 3 seconds when above 50% stamina and 4 seconds when below 50% stamina.

Base Chance = Dodge Skill * 0.5

Stamina Ratio = Current Stamina / Max Stamina

Formula: (Base Chance * Stamina Ratio)

Return: Skills