Important information on shard announcements, updates, rules and details on news items.
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deepblue
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by deepblue » Tue Oct 07, 2025 3:54 pm
[Misc Updates:]
- Removed Hooded Shroud of Shadows from game code; this was effectively a Hooded Robe that didn't support the raising and lowering of the hood
- Added "Identity Reset" to the Donation Reward Gump - Adds 1 Character Rename Deed, Skin Hue Selector, Hair Restyling Deed, and Hair Dye to your backpack
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deepblue
- Site Admin
- Posts: 393
- deepblue
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- Joined: Mon Mar 23, 2020 11:41 am
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by deepblue » Sat Nov 01, 2025 1:58 pm
[Misc Updates:]
- Controlled creatures and creatures controlled by party members will now have Ally notoriety by default; this gives them a green hued name and friendly status
- Added passive skill check for Arms Lore when crafting Blacksmithy items
- Added system message when resetting skill selection through the Skill Training gump
[Bug Fixes:]
- Added fix for Resource Store withdraw bug
- Added fix for missing Priest hits bonus
- Added "activated" tag for Hunter Traps when a mobile becomes trapped
- Speculative fix for Plague Spreader; should now spread even if an explosion kills the target
- Updated Dough amount on Merchant Board(was listed as 10 but sells 5 at a time)
- Feat Resets should no longer toggle off the Poison spell for Druid/Mage
- Arcane Clothing will no longer change hue or ID when charges are altered
- Potion Enhancer changed to non-stackable
- Added fix for Blackwatch Ranger disarm bug
- Fixed Noxious Stinger material listing error
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deepblue
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by deepblue » Mon Nov 10, 2025 4:51 pm
[Updates to the Merchant Board:]
Max quota for items sold at the Merchant Board has been increased as follows:
- Neutral - Increased to 80 from 60
- Friendly - Increased to 110 from 70
- Honored - Increased to 140 from 80
- Revered - Increased to 170 from 90
- Exalted - Increased to 200 from 100
Additionally, the following item types may now be sold at the merchant board:
[Added New Pet Type: Critter]
Critters are small, weak creatures designed to be tamed and used for RP or aesthetic purposes. They occupy 1 control slot and once under the control of a player they can no longer take or deal any damage. Some existing creatures have been converted to critters(ex. dogs, cats, rabbits, birds); below is the current list of available critters:
Note: any existing creatures which have been converted into critters will be wiped following this change
[Misc Updates:]
- Walking over a hidden mobile now has a 20% chance to reveal it; 50% chance when the revealing mobile has higher strength
- Guard check for a grabbed mount passenger will now be ignored when passenger has KO sickness
- It is no longer possible to use an Ankhstone while grabbing another player
- Challenge Banner duration reduced to 2 minutes from 5 minutes
- Challenge Banner range increased to 50 from 40 for dungeons and caves
- Challenge Banner range increased to 100 from 40 for all areas on the surface map
- Challenge flee warning interval increased to 15 seconds from 10 seconds
- Misc AI updates to support critters; hostile creatures will no longer attack/focus tamed critters
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deepblue
- Site Admin
- Posts: 393
- deepblue
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Profile
- Joined: Mon Mar 23, 2020 11:41 am
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by deepblue » Mon Nov 10, 2025 8:24 pm
[Misc Updates:]
- Controlled creatures will now stealth with their hidden owner automatically while being ordered to follow and within a range of 10 tiles
- Added "Critter" Name Property tag to easier identify all Critters
- Reverted AI changes for Critters
- Blessed prop will now be toggled on for Critters when controlled by a player