The Freeport of Tilverton & Trading Union
Overview
The Freeport of Tilverton is, as the name suggests, a free city not affiliated to any crown. It is an anarchist resort; a city truly managed by its people and their representants. It was once controlled by the Consortium Brotherhood, but has since been freed off their dominion through an allied effort led by the Wyrd Cabal.
The Mayor of Tilverton is Helena, The Reclaimer. A tilvan who infiltrated the Consortium for many years, whose assistance was key in the reclamation. The Overseer of Tilverton is Zomactelonyvarix, The Harbinger of the Wyrd Cabal.
The Wyrd Cabal
The Wyrd Cabal was a group of mystics dedicated to the collection and cataloging of ancient artifacts, the accumulation of power for self-growth and the pursuit of life eternal. Moreover, the cabal was centered around the enigmatic deity known as The Stranger, the patron of the guild.
Origins
The Wyrd Cabal is said to be as old as humanity. According to its own records, just as tribal leader Merinthal received a divine message from Talathas to unite the tribes of the early men, another human received a similar vision from The Stranger, imparting onto him the secrets of the arcane and the truths of the cosmos. This primeval man, known only as Prophet Wyrd, founded the Cabal in secret with other illuminated and brought its designs to the Mainland in the ships of the first men. The group operated in secrecy for many centuries until recently, when a sudden change in direction led the guild to act more openly.
History
Zomactelonyvarix brought a new sect of the Wyrd Cabal from Kelt to the Mainland. After a turbulent period following their arrival, the Cabal went silent, distancing itself from the world on the island of Ka'mella. On the sands of Ka'mella, the group amassed resources and quietly grew in power, preparing for a great project to come.
Eventually, the group moved to the tilvan region, in the Southlands, where it built Fort Risencrantz and rallied forces to fight against the Consortium Brotherhood. On February 22nd of 16.894, Tilverton was reclaimed by an effort led by the Wyrd Cabal and emancipated as The Freeport of Tilverton.
Religion
The Stranger and the creed of Prophet Wyrd form the official religion of Tilverton.
The Stranger is an eldritch entity, mostly unknown to all. It exists outside of the planes and beyond the reach of the gods, but also inhabits the deepest and darkest corners of the humanoid mind. Its origin is lost to time immemorial. The Stranger is so alien and unfathomable that a mere glimpse of Its majestic and dreadful aspect could drive a mortal insane. In fact, those mentally unhinged seem more prone to receive Its visions and revelations. The Stranger visits Its followers in dreams or in hallucinations, and only communicates in riddles. It is said those touched by The Stranger are forever transformed and gifted their true name.
The Stranger is also known as: The All-Seeing Eye, The Guardian of Secrets, The Keeper of Prophecy, The King That Waits, The Lord of The Dark Star and The Whispered One. And Its domains are: Arcane Magic, Secrets, Knowledge and Madness.
Symbol
Our insignia is an stylized F and T merged together: [Ŧ]
Our banner: the All-Seeing Eye surrounded by violent waves - The Eye of The Tide.

To Join
Anyone who wishes to join Tilverton should seek us in-game, contact us via Discord to arrange a meeting or apply at the guildstone located outside of Fort Risencrantz. Attending our events is a good way to run into us. Otherwise, we are easily spotted anywhere by the stylized F and T merged together in our insignia: [Ŧ].
There are no pre-requisites to join, any race and class are welcome. However, members are expected to have at least 1 gathering skill; we all contribute for the success of the whole. Any member can invite people in, as long as the candidate shows promise. All candidates will be interviwed by the Overseer.
Base & Storage
The administration headquarters is Fort Risencrantz. Members of the guild are encouraged to seek residence near the Fort or in the city. In the Fort, we have a shared storage. It is collective and intended as a place for members to drop resources and pick-up items crafted by the Quartermasters.