Search found 188 matches

by deepblue
Mon May 01, 2023 11:11 pm
Forum: News
Topic: Changelog
Replies: 148
Views: 295915

Re: Changelog

[New Tinkering Jewelry:] - Added option for "Magical Jewelry" in the Tinkering menu, see the Wiki Page for additional information. [Updated Travelling Merchant:] - Should no longer restock during his 3 hour spawn - Will now stop for 20 seconds when a player opens the buy menu - Added new decoration...
by deepblue
Sat Apr 29, 2023 7:42 pm
Forum: News
Topic: Changelog
Replies: 148
Views: 295915

Re: Changelog

[Rework of KO/Death system:] - System now utilizes xml attachments; KO timer will persist through server reboots/crashes - Relogging will no longer reset the KO process - If death occurs it will now be immediate; KO gump will not be sent and the KO timer will not start - KO's suffered from red-name...
by deepblue
Sat Apr 29, 2023 3:29 pm
Forum: News
Topic: File Updates
Replies: 17
Views: 47418

Re: File Updates

Regisfall.rar has been updated, available on the Play Now page.

New Package includes the following:

- Updated Razor to the most recent version
- Updated Cliloc.enu with new context menu entries
- Added fix for invisible Frenzied Ostard bug
by deepblue
Fri Apr 07, 2023 2:04 pm
Forum: News
Topic: Changelog
Replies: 148
Views: 295915

Re: Changelog

[New Tamable Creatures:] Ironpelt Grizzly (Grizzly Bear): Tank type, chance to absorb incoming damage Shadow Mauler (Panther): Damage type, chance to cause bleed on hit Deepwater Snapjaw (Alligator): Damage type, chance to stun on hit Tundra Stalker (Wolf): Damage type, chance to reveal hidden enem...
by deepblue
Tue Mar 28, 2023 3:26 pm
Forum: News
Topic: File Updates
Replies: 17
Views: 47418

Re: File Updates

Regisfall.rar has been updated, available on the Play Now page.

Updated package includes new paperdoll art for clothing, armor and weapons
by deepblue
Tue Mar 28, 2023 3:21 pm
Forum: News
Topic: Changelog
Replies: 148
Views: 295915

Re: Changelog

[New Item Augmentation System:] Introducing the new Item Augmentation System. This is a means of enchanting player constructed non-plan items with additional magical properties. Currently implemented for weapons only; armor augments will come in a future update. [Misc updates:] - Fixed bug when tar...
by deepblue
Fri Mar 17, 2023 7:21 pm
Forum: News
Topic: Changelog
Replies: 148
Views: 295915

Re: Changelog

[Changes to Anti-Muling System:] Player crafted items will now be given a decaying attachment upon creation. This attachment will prevent other characters of the same account as the crafter from equipping or using them until the attachment expires. Attachment timers are based on item quality as fol...
by deepblue
Sun Mar 12, 2023 10:10 pm
Forum: Guild Applications
Topic: Guild Application for The Divine Order
Replies: 1
Views: 6188

Re: Guild Application for The Divine Order

Your application has been approved!

Staff will get in contact with you soon to set up your guild.
by deepblue
Sat Mar 11, 2023 11:17 am
Forum: Ideas/Suggestions
Topic: Regisfall Muling Rule
Replies: 1
Views: 12670

Regisfall Muling Rule

Since we've added the new anti-muling system, staff have been in discussion about muling in general and what would be the best view to adopt with regards to the muling rule. The three main options discussed have been added to this poll, we would like to get as much player input as possible on this s...
by deepblue
Fri Mar 10, 2023 4:26 pm
Forum: News
Topic: Changelog
Replies: 148
Views: 295915

Re: Changelog

[Misc updates/fixes:] - No longer possible to Cleave with fists or ranged weapons - Lifetap Totem now has a max Z range of 5 - Burst Shot will no longer damage friendly pets - Hair Stylist bug requiring gold for a free re-styling/re-hue has been fixed - Bananas added to Farmer NPC item list - Maste...