Search found 34 matches

by deepblue
Tue Aug 18, 2020 3:19 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[Level 10 feat for Restoration Druid: Restorative Aura] This will be a main feat based around this specialization, available at level 10 upon taking the spec. Heals yourself and any nearby party members within 10 tiles. Some info: - Initial mana cost is 20, any aura ticks on yourself or party membe...
by deepblue
Tue Aug 18, 2020 1:53 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[New command]

- Usage: ]CooldownToggle

- This command will notify the user whenever a feat cooldown has elapsed and is ready to be used again.

- Use the command multiple times to toggle the notification messages on or off.
by deepblue
Sun Aug 16, 2020 12:17 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[Added system for blacksmithy plans] - A Blacksmith Tome will be given upon taking the Blacksmith Training feat. - Rare blacksmithy plans can be found in the world. These will be anything from weapons to individual pieces of armor and shields, etc. - Identify and add the plans to your Blacksmith To...
by deepblue
Sat Aug 15, 2020 8:05 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[New item quality for craftables: Masterwork] This is a very low percentage chance to be created and is only possible with the Master Craftsman feat. Applicable to every baseweapon/basearmor piece. Weapon bonuses: - +10 to Dexterity - +10% Swing speed increase - +30% Damage increase(relative to exc...
by deepblue
Sat Aug 15, 2020 2:17 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[Economy adjustments]
- Removed silver as an in-game currency
- Lowered character starting gold amount
- Lowered overall gold drops from npc loot tables
- Lowered gold drops from treasure chests and dungeon chests
by deepblue
Sat Aug 15, 2020 2:05 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[Bug fix]
- Added timer for Divine Shield: players can only be shielded once every 2 minutes, any existing shield will also decay after those 2 minutes.
by deepblue
Sat Aug 15, 2020 12:24 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[Stat table update] Stats gained through leveling are now set amounts(no more random rolls). Warrior: NewStr += 9; NewDex += 8; NewInt += 3; NewHp += 11; NewMana += 3; NewStam += 7; Cleric: NewStr += 6; NewDex += 6; NewInt += 7; NewHp += 7; NewMana += 8; NewStam += 6; Rogue: NewStr += 7; NewDex += ...
by deepblue
Sat Aug 15, 2020 12:10 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[Exp table update] New experience table for leveling(all classes): Level 2 - 1200 Level 3 - 3549 Level 4 - 6999 Level 5 - 12499 Level 6 - 22199 Level 7 - 39199 Level 8 - 67199 Level 9 - 102599 Level 10 - 160699 Level 11 - 240199 Level 12 - 500000 Level 13 - 822000 Level 14 - 1200000 Level 15 - 2000...
by deepblue
Sat Aug 15, 2020 12:09 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[Bug fix]
- Fixed bug with Corruption that caused server crashes when targeting npcs
- Reduced Corruption ticks to 5 when targeting another player
by deepblue
Thu Mar 26, 2020 4:08 pm
Forum: News
Topic: Changelog
Replies: 32
Views: 63143

Re: Changelog

[New greater heal effect for Diviner: Divine Shield]

Heals a moderate amount to the target and grants them a shield which will absorb damage. The strength of the shield increases with the Clerics level.