Master Crafts

From Regisfall Wiki
Jump to: navigation, search

Items

Master Crafts

Master Crafts are special craftable items that are unlocked when a crafter selects the Master Craftsman feat. See the current list below:


The Master Craftsman feat raises your skills in previously selected crafting feats to 120.

Take the time required to perfect those crafts which you've specialized in. This will raise your skill cap to 120 in the craft feats you have already chosen.'

  • You will still need to train the skill required from 100 to 120.
  • WARNING: Any craft feat you take AFTER taking Master Craftsman will NOT have a cap of 120. If you are taking multiple craft skills, you should select this last.

Craft Feats

  • Blacksmith training: Ability to make metal armor and weapons
  • Cook training: Ability to make foods with various random stat buffs
  • Tailor training: Ability to make leather armor and specialized clothing
  • Tinker training: Ability to make various tools, jewelry, traps, and lockpicks
  • Woodworker Training: Ability to make clubs, wooden shields, training weapons, ranged weapons, and furniture.

Carpentry and Bowcraft/Fletching have been combined to woodworking.

Blacksmithy

Tinkering

  • Strengthening Compound
  • Portable Forge - A portable forge you can carry around with you
  • Portable Anvil - A portable anvil you can carry around with you
  • Braided Mithril Thread (Crafting Ingredient)
  • Explosive Charge
  • Saddlebags (Human only)
  • Splint (Orcs only)
  • Dwarven Pickaxe (Dwarves only)
  • Elven Hatchet (Elves only)

Tailoring

Bowcraft(Woodworking)

Carpentry(Woodworking)

  • Small Boat - Small Boat Deed, allowing you to place a small boat
  • Palisade east/south - Deployable wall
  • Combat bridge section - Deployable bridge section