Difference between revisions of "Augments"

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(Weapon Augments)
Line 28: Line 28:
 
* Chance to bleed on hit
 
* Chance to bleed on hit
 
* Chance to burn on hit
 
* Chance to burn on hit
* Use Best Weapon Kkill
+
* Use Best Weapon Skill
 
* +5 Skill Bonus(Weapon skills, Tactics, Anatomy, Dodge, Block)
 
* +5 Skill Bonus(Weapon skills, Tactics, Anatomy, Dodge, Block)
  

Revision as of 12:45, 17 March 2023


Items

Item Augmentation

Item Augmentation is a method of enchanting player constructed(non-plan) weapons and armor with a variety of bonuses/attributes. Every player constructed item has 3 open augmentation slots by default. Augmentations of a given type may not be added to the same item more than once, and it is not possible to remove an augmentation once added.

Augmentation scrolls may be dropped by various creatures throughout the realm.

Weapon Augments

1 Slot Augments:

  • +5 Hit Chance Increase
  • +5 Defense Chance Increase
  • +5 Swing Speed Increase
  • +5 Dexterity
  • +10 Strength
  • +2 Self Repair
  • +25 Luck

2 Slot Augments:

  • +10 Dexterity
  • +20 Strength
  • +10 Swing Speed Increase
  • +50 Luck
  • Spell Channeling
  • +4 Self Repair
  • Chance to bleed on hit
  • Chance to burn on hit
  • Use Best Weapon Skill
  • +5 Skill Bonus(Weapon skills, Tactics, Anatomy, Dodge, Block)

3 Slot Augments:

  • +10 Hit Chance Increase
  • +10 Defense Chance Increase
  • +20 Swing Speed Increase
  • +20 Dexterity
  • +30% Life/Mana/Stamina Leech
  • +5 Weapon Damage
  • Chance to deal Greater Poison on hit
  • +50% Cast Fireball/Lightning

Armor Augments

Coming soon