Difference between revisions of "Augments"
(→Weapon Augments) |
(→Weapon Augments) |
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==Weapon Augments== | ==Weapon Augments== | ||
− | 1 Slot Augments: | + | '''1 Slot Augments:''' |
* +5 HCI | * +5 HCI | ||
* +5 SSI | * +5 SSI | ||
Line 14: | Line 14: | ||
* +25 Luck | * +25 Luck | ||
− | 2 Slot Augments: | + | '''2 Slot Augments:''' |
* +10 Dex | * +10 Dex | ||
* +20 Str | * +20 Str | ||
Line 26: | Line 26: | ||
* +5 Skill bonus(Weapon skills, tactics, anatomy, dodge, block) | * +5 Skill bonus(Weapon skills, tactics, anatomy, dodge, block) | ||
− | 3 Slot Augments: | + | '''3 Slot Augments:''' |
* +20 Dex | * +20 Dex | ||
* +10 HCI/DCI | * +10 HCI/DCI |
Revision as of 18:57, 16 March 2023
Item Augmentation
Item Augmentation is a method of enchanting player constructed(non-plan) weapons and armor with a variety of attributes/bonuses. Every player constructed item will have 3 augmentation slots upon creation. Augmentations of a given type may not be added more than once to the same item, and it is not possible to remove an augmentation once added.
Weapon Augments
1 Slot Augments:
- +5 HCI
- +5 SSI
- +5 Dex
- +10 Str
- +2 Self Repair
- +25 Luck
2 Slot Augments:
- +10 Dex
- +20 Str
- +10 SSI
- +50 Luck
- Spell channeling
- Self repair 4
- Chance to bleed on hit
- Chance to burn on hit
- Use best weapon skill
- +5 Skill bonus(Weapon skills, tactics, anatomy, dodge, block)
3 Slot Augments:
- +20 Dex
- +10 HCI/DCI
- +20 SSI
- +30% Life/Mana/Stam leech
- +5 Weapon damage
- Chance to greater poison on hit
- +50% Cast fireball/lightning
Armor Augments
Coming soon