Difference between revisions of "Animal Companion"

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== Companion Skills ==
 
== Companion Skills ==
 
===Wolf Companion===
 
===Wolf Companion===
 +
* Tracker - Passive chance to reveal 1 mobile within 5 tiles every 20 seconds. 10% chance per skill point, +20% bonus chance at 5 skill points.
 +
* Bite - Chance to land a critical hit, dealing extra damage. 2% chance per skill point, +2% bonus chance at 5 skill points.
 +
* Ferocity - Passive increase in the companion's overall damage output. 3% damage increase per skill point, +5% bonus damage increase at 5 skill points.
 +
* Piercing Howl(Party Skill) - Chance to increase all party damage by 25% on their next instance of damage. 2% chance per skill point, 1% chance bonus at 5 skill points
 
===Bear Companion===
 
===Bear Companion===
 +
* Thick Hide - Reduces overall damage taken by the companion from all sources. 4% damage reduction per skill point, +5% bonus damage reduction at 5 skill points.
 +
* Daze - Has a chance to stun the enemy upon a successful melee hit. 2% chance per skill point, +2% bonus chance at 5 skill points.
 +
* Growl - Chance to force enemies to focus their attacks on the companion. 30 Second duration when triggered. 3% damage increase per skill point, +5% bonus damage increase at 5 skill points.
 +
* Intimidation - Chance to apply -15% Defense Chance Increase debuff on the enemy. 15 Second duration when triggered. 2% chance per skill point, 1% chance bonus at 5 skill points
 
===Feline Companion===
 
===Feline Companion===
 
===Serpent Companion===
 
===Serpent Companion===

Revision as of 15:46, 31 March 2024

Ranger


Animal Companion

This Ability gives the Beastmaster the ability to gain an animal companion which will aid them on they journey. Use the ]Companion command to load the Animal Companion gump, allowing you to select your desired companion type.

  • Activated by using the ]Companion command
  • 30 Minute cooldown
  • Companion damage, stats, resistances and skills are based on the companion type and increase with level


Companion Skills

Wolf Companion

  • Tracker - Passive chance to reveal 1 mobile within 5 tiles every 20 seconds. 10% chance per skill point, +20% bonus chance at 5 skill points.
  • Bite - Chance to land a critical hit, dealing extra damage. 2% chance per skill point, +2% bonus chance at 5 skill points.
  • Ferocity - Passive increase in the companion's overall damage output. 3% damage increase per skill point, +5% bonus damage increase at 5 skill points.
  • Piercing Howl(Party Skill) - Chance to increase all party damage by 25% on their next instance of damage. 2% chance per skill point, 1% chance bonus at 5 skill points

Bear Companion

  • Thick Hide - Reduces overall damage taken by the companion from all sources. 4% damage reduction per skill point, +5% bonus damage reduction at 5 skill points.
  • Daze - Has a chance to stun the enemy upon a successful melee hit. 2% chance per skill point, +2% bonus chance at 5 skill points.
  • Growl - Chance to force enemies to focus their attacks on the companion. 30 Second duration when triggered. 3% damage increase per skill point, +5% bonus damage increase at 5 skill points.
  • Intimidation - Chance to apply -15% Defense Chance Increase debuff on the enemy. 15 Second duration when triggered. 2% chance per skill point, 1% chance bonus at 5 skill points

Feline Companion

Serpent Companion

Eagle Companion

Companion Experience Table

To grow in level, the companion must increase it's experience points by hunting alongside the Beastmaster. The maximum companion level is 10, awarding a new skill point every level.

Note: Companions do not benefit from experience boosts

Experience table
Level Experience Points Required
1 0
2 30 000
3 70 000
4 130 000
5 200 000
6 300 000
7 450 000
8 600 000
9 800 000
10 1 000 000