Difference between revisions of "Dispersion"
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Latest revision as of 16:00, 17 August 2024
Dispersion
Target a friendly player and reduce all incoming damage dealt against them by 20% for a short duration. If the target is in a party, any damage dealt to them will be evenly distributed among all party members in the area.
- Duration increases slightly with the Cleric's level
- 1 Minute Cooldown