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Posted: Mon Mar 23, 2020 3:05 pm
by deepblue
Class system overhaul:

There are now 6 basic classes, each have 2 specialization options at level 10:

- Fury
- Protection

- Assassination
- Deception

- Hunter
- Beast Master

- Divine
- Unholy

- Predator
- Restoration

- Fire
- Frost

Each specialization unlocks a number of passive bonuses as well as some free feats associated with that specialization. There is also 1 specialization specific feat that can be picked at level 15.

Re: Changelog

Posted: Tue Mar 24, 2020 5:07 pm
by deepblue
New heal effect for Restoration Druids:

Lesser heal: Restore
Heal over time effect for 6 ticks at 5 second intervals

Greater heal: Greater Restore
Regular heal with added heal over time effect for 8 ticks at 5 second intervals

There can only be 1 restore active per mobile(no stacking).

Re: Changelog

Posted: Wed Mar 25, 2020 8:10 pm
by deepblue
Level 15 feat for Unholy Cleric: Corruption

This is a relatively powerful damage over time ability that can be placed on a single target:
- 8 Ticks
- 5 Second tick interval
- 50 Mana cost
- 1 Minute cooldown

Divine Clerics have a chance to dispel Corruption with the Cure spell.

Re: Changelog

Posted: Wed Mar 25, 2020 8:15 pm
by deepblue
New ability for Restoration Druids: Entangling Roots

This is a CC ability granted to Restoration Druids, available upon choosing the spec:
- 20 Second freeze vs NPC's
- 10 Second freeze vs players + 50% stamina reduction
- Current cooldown is 2 minutes

Re: Changelog

Posted: Wed Mar 25, 2020 11:34 pm
by deepblue
Level 15 feat for Divine Cleric: Desperate Prayer

Will heal the Cleric to max HP, and heal all nearby party members for 50% of their max HP.
- 10 Minute cooldown
- 100 Mana cost

Level 10 Divine Cleric feat: Lay On Hands

Heals a single target for (Cleric level x 5) + RandomMinMax(9, 19)
- Cannot be used on self
- Must be used within 3 tiles of the target
- 2 Minute cooldown

Re: Changelog

Posted: Thu Mar 26, 2020 6:38 pm
by deepblue
New greater heal effect for Divine Cleric:

Heals a moderate amount to the target and grants them a Divine Shield which will absorb damage. The strength of the shield increases with the Clerics level.