Search found 189 matches

by deepblue
Thu Dec 30, 2021 8:01 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 397740

Re: Changelog

[Skillcap update] Added bonus caps for crafting and gathering skills as follows: Bonus Crafting skillcap: 120 Bonus Gathering skillcap: 105 These caps go beyond the base skillcap of 1000(1100 for Humans). [Free feat for crafting] Added a free crafting feat to the feat menu. Any character that has n...
by deepblue
Sat Dec 18, 2021 1:28 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 397740

Re: Changelog

[Many misc fixes/tweaks] - Dwarves now receive a +5 swordsmanship skill bonus when equipping any type of axe - Player max resistances reduced to 65 from 70 - Increased skill gain rate slightly - Base chance for weapons/armor to take durability damage reduced to .20 from .35 - Dwarf axe now swings w...
by deepblue
Wed Dec 15, 2021 2:29 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 397740

Re: Changelog

[New feat: Conjured Elemental] This is a replacement feat for the old Mage feat "Improved Familiar" . There are 3 main elemental types: arcane, frost, and fire. Mages who have not yet chosen a Mage school will default to the arcane elemental while the two Mage schools are able to summon their respe...
by deepblue
Wed Dec 15, 2021 10:59 am
Forum: News
Topic: Changelog
Replies: 149
Views: 397740

Re: Changelog

[New NPCs:] Consortium Brotherhood: - Consortium Bandit - Consortium Thug - Consortium Pyromancer - Consortium Bodyguard - Bill Blake Blackwatch: - Blackwatch Soldier - Blackwatch Legionnaire [New NPC special abilities:] - Mortal Strike(25-35 damage with a 8 second mortality wound timer) - Crushing...
by deepblue
Tue Nov 30, 2021 1:35 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 397740

Re: Changelog

[New music controllers for main towns/Ameresh]

Music controllers have been placed near main entrances to the racial cities as well as Ameresh. They play a short clip (about 30 seconds) of intro music for that area. Detection is one-directional and should not trigger when leaving town.
by deepblue
Tue Nov 30, 2021 1:30 pm
Forum: News
Topic: File Updates
Replies: 17
Views: 56659

Re: File Updates

Regisfall file package updated today: - Updated body/bodyconv.def files to be compatible with ClassicUO Client - Added ClassicUO Client as main launcher included in Regisfall package - Updated sound/soundidx.mul files with some short music clips - Updated map/static files to most recent version Avai...
by deepblue
Sun Aug 29, 2021 2:37 pm
Forum: News
Topic: File Updates
Replies: 17
Views: 56659

Re: File Updates

Map/statics updated to latest centred save, files are available on the Play Now page.
by deepblue
Tue Aug 03, 2021 1:33 pm
Forum: News
Topic: File Updates
Replies: 17
Views: 56659

Re: File Updates

Map/Statics updated again:

- Burz'Kal overhaul nearly finished
by deepblue
Sun Jul 25, 2021 10:50 am
Forum: News
Topic: File Updates
Replies: 17
Views: 56659

Re: File Updates

Map/statics have been updated today, featuring many misc. updates on the world map.

Download the latest Map Pack here

wiki/index.php/World_Map
by deepblue
Fri Jun 11, 2021 2:49 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 397740

Re: Changelog

[Updated mobile name hues]
- Player name hues set to grey by default
- All town NPC name hues set to grey by default
- Red names reserved for high-tier mobs/bosses

Guild colors unchanged: green for allies, orange for enemies