Search found 18 matches

by deepblue
Wed Oct 21, 2020 9:34 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[Level 15 feat for Fire Mage: Incinerate] This will be a main feat based around this specialization, available at level 15. A very powerful multi-target fire spell that launches massive balls of fire at any enemies within 15 tiles. Causes a greater burn effect upon hit. Some info: - Mana cost of 50 ...
by deepblue
Tue Aug 25, 2020 2:52 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[Feat update]
- Modified Berserker Rage to only work with melee weapons
- Capped swing speed/damage increases to stop at 1/3 hit points
by deepblue
Thu Aug 20, 2020 10:22 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[Spec ability for Fire Mage: Eternal Flame] - Passive ability that has a chance to burn any attackers - Strength of burn increases with Mage level [Spec ability for Frost Mage: Frozen Hibernation] - Activated by the ]hibernate command - Encases the Mage in ice for 20 seconds, during which time they...
by deepblue
Tue Aug 18, 2020 3:19 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[Level 10 feat for Restoration Druid: Restorative Aura] This will be a main feat based around this specialization, available at level 10 upon taking the spec. Heals yourself and any nearby party members within 10 tiles. Some info: - Initial mana cost is 20, any aura ticks on yourself or party membe...
by deepblue
Tue Aug 18, 2020 1:53 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[New command]

- Usage: ]CooldownToggle

- This command will notify the user whenever a feat cooldown has elapsed and is ready to be used again.

- Use the command multiple times to toggle the notification messages on or off.
by deepblue
Sun Aug 16, 2020 12:17 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[Added system for blacksmithy plans] - A Blacksmith Tome will be given upon taking the Blacksmith Training feat. - Rare blacksmithy plans can be found in the world. These will be anything from weapons to individual pieces of armor and shields, etc. - Identify and add the plans to your Blacksmith To...
by deepblue
Sat Aug 15, 2020 8:05 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[New item quality for craftables: Masterwork] This is a very low percentage chance to be created and is only possible with the Master Craftsman feat. Applicable to every baseweapon/basearmor piece. Weapon bonuses: - +10 to Dexterity - +10% Swing speed increase - +30% Damage increase(relative to exc...
by deepblue
Sat Aug 15, 2020 2:17 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[Economy adjustments]
- Removed silver as an in-game currency
- Lowered character starting gold amount
- Lowered overall gold drops from npc loot tables
- Lowered gold drops from treasure chests and dungeon chests
by deepblue
Sat Aug 15, 2020 2:05 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[Bug fix]
- Added timer for Divine Shield: players can only be shielded once every 2 minutes, any existing shield will also decay after those 2 minutes.
by deepblue
Sat Aug 15, 2020 12:24 pm
Forum: News
Topic: Changelog
Replies: 17
Views: 35748

Re: Changelog

[Stat table update] Stats gained through leveling are now set amounts(no more random rolls). Warrior: NewStr += 9; NewDex += 8; NewInt += 3; NewHp += 11; NewMana += 3; NewStam += 7; Cleric: NewStr += 6; NewDex += 6; NewInt += 7; NewHp += 7; NewMana += 8; NewStam += 6; Rogue: NewStr += 7; NewDex += ...